Created Date: 4/28/2014 2:46:26 AM.
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CHAPTER 1: INTRODUCTION
1.1 WELCOME TO THE
1.1A If You Just Can't Wait…
Turn to section 1.4, 10 Steps to Instant Gratification, and start making sounds. Some of the terms in that section may not make sense, but just follow the instructions, and get ready to hear some great grooves and have a good time. When you're ready to learn more, return to the beginning to learn
The goal of the
1.1B
The
Data is retained in memory even if the power is turned off. If the memory fills up with drum Patterns and Songs, this data can be saved permanently to standard cassettes, or to MIDI System Exclusive storage devices.
The
1 . 1C About this Manual
The manual takes you through every function of the
1.Introduction: Gives the basic ground rules and also covers how to play back drum parts.
2.Record Setup: Tells how to set up the
3.Playing Back and Recording Drum Patterns: Put theory into practice and come up with some drum parts. Includes material on copying and erasing.
4.Creating and Modifying Drum Sets: The
5. Song mode: Now that you have a bunch of Patterns, string them together into Songs.
6. MIDI Setup: Here's how to use the
7.Backup: Now that you've come up with some great Songs and rhythm Patterns, it's time to save them to a cassette recorder or MIDI system exclusive storage device.
8. Applications: This additional information will help you get the most out of the
9. MIDI Supplement: This brief,
Feel free to cover topics in a different order. For example, if creating a
Experts as well as beginners should read the following 'ground rules' (definitions, concepts, and how to communicate with the
Certain subjects, such as quantization and output assignments, will be familiar to experienced drum machine users but new concepts to others. As a result, some sections contain background material tailored specifically for beginners. These sections are identified as 'background' and set in a smaller type size.
1 . 1 D Return Your Warranty Card Now!
Your warranty will be in effect and you will receive product update information only if you send in your warranty card. See the back page of the manual for full warranty information.
1.2 GROUND RULES
The
Alesis Sr-16 Service Manual Pdf
•The drum sounds themselves, recorded
•An internal computer to control and trigger the sounds. This computer simulates an advanced, easily editable tape recorder.
The
1.2A The Pattern/Song Recording Method
When recording with a drum machine, it's often easier to divide a song into shorter individual Patterns and work on these rather than record an entire song. A typical Pattern might be 8,16, or 32 beats long, and correspond to a verse, chorus, bridge, instrumental, intro, etc. While recording these Patterns, the
After perfecting these Patterns, Song mode offers two ways to create a song:
•Program a list of Patterns, in the order in which they are to be played.
•Select Patterns in real time, and the
The
Breaking a song into Patterns saves time since elements of a song often repeat. Example: The second verse might have the same drum pattern as the first verse. Rather than record the same Pattern twice, simply record one Pattern, then list it twice when assembling a Song. This also saves memory (thus leaving room for more Patterns and Songs) since listing a Song step takes up much less memory than recording a Pattern.
1.2B The Four Different Types of Patterns
The
•Preset Patterns provide a variety of rock, jazz, pop, and other rhythms programmed by professional drummers.
•User Patterns are Patterns you can program, edit, and save. The Preset/User button selects between these two master banks of Presets. The only way to modify a Preset Pattern is to copy it to a User Pattern, where it can be edited.
There are 50 of each type of Pattern, numbered
•A pair of independent Main Patterns (A and B, selected by their respective buttons).
•A pair of associated Fill Patterns (A Fill and B Fill, selected by pressing the FILL button when either A or B is selected). The Fills primarily provide transitional Patterns between Main Patterns, which makes for more realistic drum parts. The associated Fill Patterns share the same length, Drum Set, and name as their Main Patterns(e.g., if A is 16 beats, A Fill is 16 beats). Otherwise, they are independent.
The reason for pairing the two different A and B Patterns together is simply so that you can switch back and forth between them rapidly in live performance or while improvising. However, A and B Patterns can be treated as completely independent Patterns if desired and can have different lengths, Drum Sets, etc.
Always think of the Main Pattern and its associated Fill as a unit. For example, if you copy a Main Pattern to another Main Pattern, its Fill will travel along with it.
Note that even though there are 'only' 50 Patterns, the A and B variations double that to 100 Patterns, and the Fills double that again to 200 Patterns. Added to the Preset Patterns, 400 total Patterns are available.
1 . 2 C How 'Looping' Simplifies Recording
To simplify recording in Compose mode, a Pattern will 'loop' over and over again. Example: Suppose you want to record an
You can also erase drum hits while the pattern is looping to correct for errors.
1 . 2 D What's a Voice?
Each of the 12 large pads triggers a voice. A voice is a
Each pad is
There are eight levels of pad volume resolution, from soft to loud. However, when using the
1.2E About Defaults
A default is a setting that is automatically assumed until you purposely change it. Example: When you turn on a VCR, it automatically defaults to
The
(pads), at certain level and pan settings. The default drum sound assignments are printed in white on the pads. However, you can change these defaults and come up with any type of 'drum set' you'd like.
Defaults save time by giving you a setup that's instantly ready to go; sometimes you'll need to change only a few parameters to customize the default setup to your liking.
Often the default is 'whatever was selected last.' Example: If the
1.2F Physical Layout
The
•Pads (play buttons). Tapping each button triggers an
•Function buttons. These six buttons select various functions, some of which include multiple 'pages' of options.
•Tempo/Page buttons. These alter the tempo and also select different 'pages' present in the Drum Set, Record Setup, MIDI Setup, and Backup functions.
•Pattern select buttons. These choose between the A, B, and Fill variations for a Pattern.
•Mode buttons. These choose between Pattern and Song modes, Perform (playback) and Compose (record) modes, and the Preset and User patterns.
•'Tape recorder' buttons. These control playback and stop, and work similarly to a tape recorder.
•Display and data entry buttons. The display informs you of the instrument's status, and also prompts you for data from time to time. A detailed description of the display follows shortly. The data entry buttons include number entry buttons
•Huge volume knob. If you're used to scratching a turntable, you'll love the feel of this knob. It regulates the volume of the entire unit.
Mode buttons
Display
VOLUM
Data entry buttons
'Tape
recorder'buttons
Pattern select buttons
Alesis Sr 16 Manual
Pads (play buttons
1.2G Display Layout
The LCD is divided into several 'windows.' Each window contains information that helps you monitor the
•Name, 'dialog' box, real time Song/Pattern readout, beat counter. This is the most
•Pattern/Song readout (also Drum Set edit and drum pad readout). This shows the selected Song or Pattern number; with Patterns, the A/B/Fill/Preset or User designators are also shown. If you have edited a Drum Set to which a particular Pattern was assigned, the display also shows DRUMSET EDITED. In operations that require selecting a drum pad, this window displays the drum pad number.
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•Press PLAY. For some operations, it is necessary to press the PLAY button to confirm a particular operation, such as copy or erase. This portion of the display will sayPRESS PLAY if it is necessary to press PLAY to complete an operation.
•Page number and tempo display. When stopped or running, this shows the current tempo and includes a visual metronome block that flashes on the beat. For functions that have multiple 'pages' of parameters (Drum Set, Record Setup, MIDI Setup, and Backup), this portion of the display shows the currently selected page number.
•Compose/Perform. This indicates whether the
•Click. In Compose mode, shows the current click rhythm in standard music notation (orOFF if click is off).
•Quantize. In Compose mode, shows the current quantization rhythm in standard music notation (orOFF if quantization is off).
•Selected function. This shows which function is currently selected: Drum Set, Record Setup, MIDI Setup, Backup, or Step Edit.
•Swing. In Compose mode, shows the current swing rhythm, expressed as a percentage (orOFF if swing is off).
•Play/Record. If the
1 . 2 H Text Protocols
Throughout the text, button names are shown in UPPER CASE and words that appear on the display are shown in BOLD. When referring to a numbered step in a set of steps, the step
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